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Final Fantasy XIV

Final Fantasy XIV 

General Discussion  » I am afraid for FFXIV

3 Pages « 1 2 3 » Search
51 posts found
  khameleon

Advanced Member

Joined: 1/07/07
Posts: 175

9/03/10 9:25:39 PM#21
Originally posted by cheyane

http://www.gamespot.com/search.html?qs=ffxi  

According to this page it was released on the PC in October 2003 and the playstation   March of 2004. So it was released on the PC before the console in North America however In Japan it was released in May 2002 on PS and November same year for PC  http://en.wikipedia.org/wiki/Final_Fantasy_XI

I played FFXI at launch in USA. I followed it before release, I know about it, don't need to look it up. However, since you insist.

FFXI was a PS2 game before anything else. They developed it using the PS2 specs and wanted it to play on both a PS2 and PC and have players interact between the 2 systems. They knew their main audience would be JPN PS2 players so the game had to run best on that system and so they did not worry much about maximizing the game to make use of PC technology that was more advanced.

The game first came out in May 2002 in Japan on the PS2. Later it was released on the PC in japan in November 2002, as you said.

 

You can see the rest of the dates below or at the link:

 

http://en.wikipedia.org/wiki/Final_Fantasy_XI

Release date(s) PlayStation 2

  • JP May 16, 2002

  • NA March 23, 2004

  •  

Windows (PC)

  • JP November 7, 2002

  • NA October 28, 2003

  • PAL September 17, 2004

  •  

Xbox 360

  • NA April 18, 2006

  • JP April 20, 2006

  • PAL April 20, 2006

The main point is that FFXIV while still being ported to the PS3, was developed more as a PC game than a console game in terms of the graphics and technology being used. The controsl remain more of a console system, but this game is not like the old PS2 game that was developed based on the consoel engine over a PC engine.

  User Deleted
9/03/10 9:40:53 PM#22


Originally posted by khameleon
 
FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.

I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

Honestly, I feel like I'm playing on a PS3 emulator.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 1663

"A wise man has something to say, but a fool just has to say something."

9/03/10 9:48:57 PM#23
Originally posted by Lienhart

1. Poorly coded.

i7 920 @ 4.x ghz

5870 crossfire

12 GB RAM

I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

2. Gameplay:

This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

 

EDITEDIT: Where the hell are the official forums?!

Ok I'll explain it to you. Both FFXI and FFXIV were developed specifically optimized for their respective consoles. That means that FFXIV's native resolution is 1080p (1920 x 1080) which is the best you can get for HD TVs in homes right now. (this is the highest resolution for console gamers atm) If you did a little checking of your FFXI history you'd know that the same thing bothered US pc gamers when FFXI was released here compared to the PS2 version.

SE explained that it was developed (and optimized) with the PS2 in mind and pc reviewers criticized FFXI's visuals for not scaling with the more power available from PCs. Anyway, being optimized in that way meant that console and pc players were pretty much on a level playing field when it came to responding to on screen cues for renki (well that and SE's decision for a slower combat pace). It also meant less apparent lag.

 

And as far as you woes from having such a powerful system, just try running Doom on your system and it would be unplayable. Same thing can be said about seeing regular tv channels on a HD tv as compared to a HD signal. It's just not optimized to take advantage of the extra power.

 

Now as far as your snorefest when playing. I think it has every reason to do with the lack of friends by your side as you play. We can't all be pleased with every mmo released. Just try another.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  khameleon

Advanced Member

Joined: 1/07/07
Posts: 175

9/03/10 9:49:52 PM#24
Originally posted by web2nr

 


Originally posted by khameleon
 
FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.


I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

Honestly, I feel like I'm playing on a PS3 emulator.

You show you have not followed thi game at all.

The developers have said all along they were developing the PC engine apart from teh PS3 one and as you can see the game for PS3 is way far behind and will be out late next year  if even by then.

They want to keep the controls similar on both systems maybe, but that is not a bad thing, go buy a controller and test it out, all games are not made the same.

This game is a PC game 1st this time around. They are focused ont he PC version coming out NOW and not even setting a console rfelease date yet, if you can't ee this means PC is the #1 market this time, then I don't knwo what else to tell you.

Also, if all you can point out are negatives about the game, again UNINSTALL IT!!

You don't like anything about this game yet you are here posting about it for what?

I am trying to give you information about it, but it seems nothing will help you here, it just is not a game of your style or one that you wil enjoy from your feedback form the beta.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 1663

"A wise man has something to say, but a fool just has to say something."

9/03/10 9:57:55 PM#25
Originally posted by khameleon
Originally posted by web2nr

 


Originally posted by khameleon
 
FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.


I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

Honestly, I feel like I'm playing on a PS3 emulator.

You show you have not followed thi game at all.

The developers have said all along they were developing the PC engine apart from teh PS3 one and as you can see the game for PS3 is way far behind and will be out late next year  if even by then.

They want to keep the controls similar on both systems maybe, but that is not a bad thing, go buy a controller and test it out, all games are not made the same.

This game is a PC game 1st this time around. They are focused ont he PC version coming out NOW and not even setting a console rfelease date yet, if you can't ee this means PC is the #1 market this time, then I don't knwo what else to tell you.

Also, if all you can point out are negatives about the game, again UNINSTALL IT!!

You don't like anything about this game yet you are here posting about it for what?

I am trying to give you information about it, but it seems nothing will help you here, it just is not a game of your style or one that you wil enjoy from your feedback form the beta.

Just because a game is released on the PC first does NOT mean it's being optimized as such. Just one look at the focus on gamepad support over keyboard/mouse support would have pointed this out to you......ALL video games are developed on PCs........100% of them. Still doesn't mean they all port over from PC--->console--->PC in bug free glory.

 

Take Champions Online. Developed on the PC with console in mind, but later the console version is canned. But when the PC verison is released. EVERY review I read said it played like a console game and played better with a gamepad.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  d00fbysancho

Novice Member

Joined: 3/01/07
Posts: 199

9/03/10 10:00:52 PM#26

well game doesn't run properly on a great pc doesn't mean the game is an epic fail maybe there is a flaw or doesnt support all graphics card i play on a pc barely fit to play and i lag for the fact that i am running a crappy pc an di am happy with the game

  khameleon

Advanced Member

Joined: 1/07/07
Posts: 175

9/03/10 10:02:51 PM#27
Originally posted by Ramonski7
Originally posted by khameleon
Originally posted by web2nr

 


Originally posted by khameleon
 
FFXIV is being made on PC first and will be ported to the PS3 way later. It will have many more PC options because of this.


I'll tell you right now that SE is not making this game for PC and porting it to PS3. The fact that the controls are made for a gamepad should already tell you this.

Need I mention the software mouse, or not being able to alt-tab out of full screen without the game exiting.

Honestly, I feel like I'm playing on a PS3 emulator.

You show you have not followed thi game at all.

The developers have said all along they were developing the PC engine apart from teh PS3 one and as you can see the game for PS3 is way far behind and will be out late next year  if even by then.

They want to keep the controls similar on both systems maybe, but that is not a bad thing, go buy a controller and test it out, all games are not made the same.

This game is a PC game 1st this time around. They are focused ont he PC version coming out NOW and not even setting a console rfelease date yet, if you can't ee this means PC is the #1 market this time, then I don't knwo what else to tell you.

Also, if all you can point out are negatives about the game, again UNINSTALL IT!!

You don't like anything about this game yet you are here posting about it for what?

I am trying to give you information about it, but it seems nothing will help you here, it just is not a game of your style or one that you wil enjoy from your feedback form the beta.

Just because a game is released on the PC first does NOT mean it's being optimized as such. Just one look at the focus on gamepad support over keyboard/mouse support would have pointed this out to you......ALL video games are developed on PCs........100% of them. Still doesn't mean they all port over from PC--->console--->PC in bug free glory.

 

Take Champions Online. Developed on the PC with console in mind, but later the console version is canned. But hwne the PC verison is released. EVERY review I read said it played like a console game and played better with a gamepad.

The game was developed FOR PCs first is what I am saying.
 

They can't even get the game to run on a PS3 yet as it has limitations that the PC does not have. As you see the PS3 version is delayed and not even a firm release date just March 2011 which would be 6 months later than PC.

The controls do not have to be keyboard/mouse the same as every other game you are used to. Learn to adjust some. They like this control system for whatever reason and probably to keep people on both systems on more of an even playing field.

You can read about the development here: http://en.wikipedia.org/wiki/Final_Fantasy_XIV and read some articles about the game on google.

It will show you the game was developed for PC gamers in mind a lot more than FFXI was. FFXi was intended to be 75% console gamers and 25% on PC. Now it is the opposite.

 

Now, if you are set to believe what you want to believe I can't change that, but I knwo for a fact that I read and saw interview videos of the developers saying they knwo PC gamers are the #1 audience this time around and that they would be developing the game knowing this and would make the game release 1st on PC sice that would be the version that is most important for them this time.

  Githern

Novice Member

Joined: 1/17/05
Posts: 80

9/03/10 10:20:39 PM#28

Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.

With that said, mine also stutters at highest settings and though I have a Phenom II and 4 gigs of ram, this is the first game I have ever had to think about brining the settings down on. So what did I do? I just reduced the res down to the lowest acceptable and left it windowed. But I'm not a graphics hog either, I don't really care about the res as long as I can see all the effects the programmers have added.

Good luck in your studies,

Githern

Remember, I did not claim to be a coder though I have to if I want to finish my Networking A.S which will lead me to IT Projects including software development.

  Isane

Apprentice Member

Joined: 5/24/06
Posts: 2546

"Some do , Some don''t , Others just cry"

Jean Sali

9/03/10 10:57:32 PM#29
Originally posted by Lienhart

1. Poorly coded.

i7 920 @ 4.x ghz

5870 crossfire

12 GB RAM

I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

2. Gameplay:

This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

 

EDITEDIT: Where the hell are the official forums?!

This is a PvE game , no need for the mouse a Keyboard or controller is fine. There is no rush no rat race this is a game to play with friends and enjoy.

A little condescending to say you know more than others , as you state you are a developer you should be ashamed and appreciate the dev cycle these guys are going through and what their objectives are for the Beta all stated withinm the Web site.

I guess if it's not Vanilla Wow its's not the game for you.

________________________________________________________
SWTOR and COS games that could deliver !!

  AnimatorKid

Novice Member

Joined: 5/24/07
Posts: 209

9/03/10 11:22:42 PM#30
Originally posted by Githern

Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.

With that said, mine also stutters at highest settings and though I have a Phenom II and 4 gigs of ram, this is the first game I have ever had to think about brining the settings down on. So what did I do? I just reduced the res down to the lowest acceptable and left it windowed. But I'm not a graphics hog either, I don't really care about the res as long as I can see all the effects the programmers have added.

Good luck in your studies,

Githern

Remember, I did not claim to be a coder though I have to if I want to finish my Networking A.S which will lead me to IT Projects including software development.

 

Optimizing code was the first thing they preeched every semester for ever class. The other thing they preeched was simplify the coding. Q-Basic, Pascal, Java, C, C++. Good luck taking those classes remember, write the start and the end coding, and test often in the middle makes troubleshooting  less painful. Ohh and I hope your teacher doesnt scan the coding at light speed and exclaim he sees the problem cause hes usually lying lol.

  nickster29

Hard Core Member

Joined: 12/14/08
Posts: 349

9/03/10 11:33:02 PM#31

For those of you who are saying FFXIV is a "port" because it works better with a controller / gamepad, that is just something that could be considered to be "lost in translation".  What a lot of people do not understand is that the typical Japanese gamer, even a PC gamer, prefers to use a gamepad.  This is the reason for the emphasis on gamepad usage.

While I agree that the mouse feels laggy (and needs to be fixed), it just help to understand the environment in which the game is developed.

  Torment1982

Novice Member

Joined: 7/15/04
Posts: 157

9/03/10 11:42:33 PM#32
Originally posted by nickster29

For those of you who are saying FFXIV is a "port" because it works better with a controller / gamepad, that is just something that could be considered to be "lost in translation".  What a lot of people do not understand is that the typical Japanese gamer, even a PC gamer, prefers to use a gamepad.  This is the reason for the emphasis on gamepad usage.

While I agree that the mouse feels laggy (and needs to be fixed), it just help to understand the environment in which the game is developed.

And this should trump the business concerns of releasing a game that obviously wasn't targetted at the region it was released in?  Lemme indicate to you why F2P games so often fail here, they were not designed for this market.  In effect this market is simply a money grab because they can spend practically nothing to localize it, badly, and then attempt to nickle and dime people just enough to make a profit. 

I remember from school that a lot of case studies had to do with failed marketting attempts, most often in foreign countries.  I remeber one in particular that was for Pepsi.  Basically Pepsi used to have a marketting slogan like "the voice of a new generation" and when translated, badly, it was "Pepsi will bring your ancestors back to life."  I remember that example because it was funny, but my point here is that it takes significant effort to make sure something resonates with all of your targetted markets, not just your home market.

So, I understand that this game was designed for a gamepad, I can understand that Japanese gamers may prefer a gamepad even when playing on a PC, I can't confirm that.  I can however say that for this market it is not the standard and shows a distinct lack of consideration for the market they are releasing the game in.  Basically its a money grab unless the effort is obviously made to adapt it to this market.

  Cochran1

Novice Member

Joined: 10/01/06
Posts: 377

"Fish can't sit down cause they got no laps!!"

9/03/10 11:57:54 PM#33

I'm running it on an i5 750, 4 gigs of 1333 and a gtx9800+, the only thing I've adjusted from the default is shadows and resolution. Only thing I've noticed is a studder here or there, other than that no problems what so ever. It is a graphic intensive MMO if you try to run it at max and experience problems, it's not the software or the hardware it's the user. Your system is trying to tell you to set the configuration to a more reasonable level.

  nickster29

Hard Core Member

Joined: 12/14/08
Posts: 349

9/04/10 12:03:13 AM#34

Okay, so somehow you equate a sluggish UI to a money grab.  I highly doubt translating how many lines of text to English can be considered quick and cheap.  Lets not forget marketing, or the infrastructure required to access the servers.  While I do agree, that yes, they need to think about the NA market and the fact that many people prefer the mouse + keyboard combo in this region, you considering this game a "money grab" is a bit much.

 

Not to mention I highly doubt that SE ever expected this game to be a large enough hit over in NA to ever be considered anything more than a niche mmorpg.  Do you think that Blizzard developed World of Warcraft with the Chinese market in mind at first?  Game companies generally design a game made for the home region, and might release it in another region where there is a large enough group of niche gamers.  Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players.

  elihup

Novice Member

Joined: 5/21/08
Posts: 107

9/04/10 12:13:01 AM#35
Originally posted by Githern

Many of the first classes at the particular school I attend teach you to not over generalize so I am not sure how you came upon the conclusion "I know more about software than you because I major in software development". Another thing that is taught to those doing coding or even project management (my particular line of education) is that all along the development path you should always be looking to optimize code. That being said, during a stress test a good developer would be looking at the reports of low FPS (which your's is not the only) and realize their code needs to be optimize. The fact that this may only show up in a "stress" test proves the stress tests usefulness on all fronts.


One of my favorite CS professors in college always used to tell his senior level students when they had a problem to ask a freshman because they know everything.  This guy sounds a lot like the kids my old professor used to joke about.

  PhoenixFhire

Apprentice Member

Joined: 7/17/04
Posts: 33

9/04/10 1:13:08 AM#36
Originally posted by nickster29

Okay, so somehow you equate a sluggish UI to a money grab.  I highly doubt translating how many lines of text to English can be considered quick and cheap.  Lets not forget marketing, or the infrastructure required to access the servers.  While I do agree, that yes, they need to think about the NA market and the fact that many people prefer the mouse + keyboard combo in this region, you considering this game a "money grab" is a bit much.

 

Not to mention I highly doubt that SE ever expected this game to be a large enough hit over in NA to ever be considered anything more than a niche mmorpg.  Do you think that Blizzard developed World of Warcraft with the Chinese market in mind at first?  Game companies generally design a game made for the home region, and might release it in another region where there is a large enough group of niche gamers.  Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players.

Do you really think a corporation as large as SE, who has spend probably millions in development for this game is only aiming for a niche market?  That's pretty shortsigted.  And "Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players"? Only after a population in said region is secured do most companies consider changing aspects to resonate with that region's players." ?  Fine, maybe that excuse would have worked with FFXI since it was just coming out in the US and maybe SE didn't know what to expect.  Guess what,  it's been several years and this is now FFXIV; hundreds of thousands of NAmericans have had exposure to FFXI.  There is no excuse for them to not have decent, "standardized" controls for the keyboard and mouse of a PC (its home platform).

...

I think I'm arguing with you even though you agree with the keyboard/mouse issue.  I better stop.

  Clywd

Advanced Member

Joined: 8/28/10
Posts: 204

9/04/10 4:51:41 AM#37
Originally posted by Emeraq
Originally posted by Lienhart

1. Poorly coded.

i7 920 @ 4.x ghz

5870 crossfire

12 GB RAM

I'm running at 1920x1200, everything high, and lag spiking. Frame rates aren't consistent. Sure, it's "beta". However, it's 3 weeks to launch and this is a stress test...not a client optimize test.

2. Gameplay:

This is probably the worst part about the game....I don't know why, I loved the original FFXI but stopped playing it when all my friends moved to WoW. I also, am not in high school anymore, I don't have 10+ hours free everyday to fail school. I actually need to see the sun light so I hope this game doesn't promot obesity.

Personal opinions aside, for some odd reason...I found myself falling asleep, literally. I had to turn off the game 30 minutes in because I was falling asleep =/

I don't like where this is going.........the last game I played that nearly put me to sleep was Everquest II. And that game got KILLED by WoW.

EDIT: For anyone that says "It's your computer". No, trust me, it's not. Especially since I'm running every other game on highest settings perfectly fine, add in the fact that I know more about software than you because I major in software development and know much more than the average 'wannabe".

And to add one more thing regarding the gameplay. Who programmed the mouse? Seriously who the hell programmed the mouse?

 

EDITEDIT: Where the hell are the official forums?!

 I'm going to pick on you a little... You know alot more about software than the rest of us, yet in my experience most gaming issues with PC's are with hardware, not software.

This game does not have hardware issues. It's all about software. Hell, there are freaking synchronous server calls when you navigate through the menu - while every IT-student learns in the first year: do asynchronous only in client-server environment!

The mouse is another issue - why the hell would somone use a software mouse when there is the hardware-mouse already available from windows?

So Lienhart is right - this game is really bad programmed and it will need years to fix everything that is broken or unuseful.

Waiting for: an eq1-like community-oriented game
Played: EQ1, EQ2, Vanguard, Age of Conan
Ruptura Draconis

  seabeast

Novice Member

Joined: 3/24/05
Posts: 766

9/04/10 4:59:58 AM#38

Another one bits the dust.

  romerok

Advanced Member

Joined: 4/22/05
Posts: 86

9/04/10 5:01:38 AM#39
Originally posted by Lienhart
Originally posted by khameleon

1. EQ2 put you to sleep? That game has so much to do in it..... You may not like the MMORPG genre anymore is what I htink. Try other games such as League of legends and others that offer fast paced combat and short sessions with quick reward.

 

2. FFXIV from what I read will have a cap limit on how much you can level a class per week or something, so they want you to go outside and will not allow you to grind all day. I am not 100% clear on how it all works, but I don't think you will be forced to play hardcore hours to have fun or get far.

 

3. I played the Alpha on my PC and it is a GTX 260, 4GM RAM, Intel core 2 Quad 9450 processor. The game didn't have lag for me, I run at 1680 x 1050. Maybe crossfire is causing problems, I am not sure. I know a lot of games are not coded properly for more than 1 graphics card be it Nvidia or ATI.

 

 

I dunno mate. It feels like FFXI....just shinier. And it seems a little bit too late. It's like rereleasing FFXI with new graphics but none of the accessibility that new MMO players want. I mean, lets be honest, if SE wants to make money, they need to cater to casuals, and so far....this game doesn't seem like it's doing that from what i'm reading.

 there is a difference between casuals and lazy people, On the other hand, this game can't give you the quick satisfaction other quick, quest and deliver games do. WOW for example has this system that makes you addicted, because you have to put verry little effort to get a reward ( your brain sees this as an accomplishment and gets satisfied ) With FFXIV it takes a little longer to get a smaller reward.

"You resist. You cling to your life as if it actually matters. You will learn."

  Selphares

Novice Member

Joined: 7/11/08
Posts: 451

9/04/10 5:46:47 AM#40

I think romerok does fit it pretty much up. It is kind of amazeing and scary how strong people can be conditioned without noticeing it.

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