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9/04/10 6:04:27 AM#41
The game IS poorly optimized - at least for many people. The OP should be killing this game spec wise, it's not nearly as graphical intensive as many have been pointing out. By turning off AA and Ambient Occlusion, I get 30+ FPS (30 being lowest on towns, 55-60 in the wilds) all the tme, on max settings. There is obvioulsy something up with the beta client for so many people to be having issues runningit smoothly. I just hope they continue to optimize the game before turning their full attention to the PS3 version. |
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9/04/10 6:45:17 AM#42
I had similar problems with performance and, heh I can't believe it, switching to windowed mode solved my frame rate issues. |
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9/04/10 6:52:16 AM#43
Originally posted by Lienhart Let's be really honest and acknowledge that for 7+ years, FFXI was decidedly un-casual friendly, by design, and made SE plenty of money, maintaining the 4th highest population in a P2P MMO with ~500,000 players. Only in the last year or so has SE started throwing a bone more toward the casual side, and even then it's still a demanding game. Only in the last year or so has the game started slowing at all. They only just had their first server merge a few months back, going from 32 down to 24... 24 servers is *still* quite healthy for a now 8+ year old game. Meanwhile, newer titles that *did* cater to casual players were falling to ~200,000 players or so only months after their launch. No, I think what SE does is just fine.. they identify a core audience they want to cater to, and then focus on that core audience. I think too many developers are trying to cater to 'everyone' and that's where they're failing. Their game has no strong identity and feels too much like playing any other recent MMO, with a different skin, different names and slightly different mechanics. They feel too similar to "that certain other MMO" and so people figure "well, if I'm gonna play something like that game... I may as well play that game"... and understandably so. What SE is doing is very casual-friendly in FFXIV... they're simply not approaching it from the typical cookie-cutter "faster xp, easier rewards, more hand-holding" approach other so-called Casual-Friendly MMOs are. |
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9/04/10 6:59:28 AM#44
Originally posted by romerokOriginally posted by Lienhart Well, I think that if you find the learning curve and gameplay of an mmo too hard then, yep, you should look elsewhere. WoW pretty much hands everything to it's players in easy mode if they wish. |
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9/04/10 7:00:30 AM#45
Originally posted by web2nr That's funny, considering my entire play session last night (about 4 hours) was entirely mouse and keyboard and I did just fine. Last time I played it, I was playing with keyboard only for a few hours and did just fine. Like others, you seem to be mistaking "I don't like it" with "it don't have it". They're not the same thing. And, no, "not fully optimized" does not equal "don't have it" either. As usual, I see a number of people in this thread speaking in absolutes about things that either are *far* from absolutes, are overstated, or are not entirely accurate. People are talking about having behemoth systems and getting crappy performance. Well, I'm on a very much less than behemoth system (Intel Core2 Duo e8200 at 2.8 GHz), and am able to run it on pretty good settings and get very playable performance... solely because of my video card (GTX460) I think what the OP isn't taking into consideration, and why comparisons with Crysis are really kinda silly, is that right now we have *a lot* of people all crowding around relatively small areas. I was out in The Black Shroud last night and my mini-map looked like a highway from all the white dots moving around on it. The spot around Aetheryte Crystals was a solid white mass of dots. Going into Gridania wasn't much better...even with how spread out everything is.. I was still getting very choppy performance as the game loaded player after player after player after player on to my screen, several at a time, in a constant stream. Every single player you see on-screen (or at least on radar) is a character the game has to identify, gather data for and then render to the video card to be put on-screen. All of that - up to the video card part - is done on the CPU. I don't care how powerful your system is, when you have that many people all crowded in one place, you're going to notice it. Where you're not going to notice something like that is in a game lik Crysis where you are not going to have 30-40+ player-controlled characters all gathered in a small area, with more running through all the time. Yet.. I'd get into an area with lower population and the game runs like silk, easy 40-50FPS pretty consistently. Also bear in mind that SE has already stated that they don't expect people to be able to play XIV on full settings for at least a couple years; that current computer power is not quite "there" yet to do so. They did this deliberately so the game could continue to improve in appearance, and performance, for people as the average gaming system improves over time. Here's a historical question to put it in perspective.. anyone remember the term "Lag Forge"? Clue: It was born in a game that boasted the ability to be run on even older hardware.... yet "Lag Forge" was a term even those with more powerful systems could relate to.... until its developers got around to optimizing it... well after the game launched. Again... just for perspective. |
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9/04/10 12:33:41 PM#46
I have to agree with the OP here the controls feel archaic, no matter if I'm playing on my Joytech 360 pad or with mouse and keyboard. The whole interface needs a major work-over to attract me as a paying customer. |
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9/04/10 12:45:41 PM#47
Problem I see here, OP is convinced that his magical computer is better than the game, and that if the game runs slowER on maximum settings, its the game companies fault and that he has been cheated out of something. Bonus fact, there are still background applications sending information to square enix that, in a reasonable world, will not be included in the commercial release.
My budget setups speed picked up MASSIVELY from CBT3 to OB, and I suspect similar speedups can and will occur upon the commercial release.
Additionally, and I pray to god, the controls will be ENTIRELY unlocked. As much as people bash it, I got used to XI's controls and letting me personally replicate it will make me happier to give them money.
An obvious flaw in everyones judgement over the gameplay and economy is that square enix has never been honest about its intentions. See note : Absolute virtue, Pandemonium Warden The current state of the ingame economy and fighting mechanics are prone to any number of changes. In closing, I would like to say that I have a headache and need a nap. |
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9/04/10 12:57:55 PM#48
It probably isn't framerate, it's server lag. Open beta it has gotten much worse, wasn't a problem in closed beta. |
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9/04/10 2:35:32 PM#49
You shouldn't assume things. I have followed the game. I have played with my logitech controller from the jump street, and I like using my controller. With that said, did I say I didn't like the game? I am enjoying it, but I think you are dead wrong when you say the game is going to be "ported" to the PS3. Perhaps the engine may be optimized for the PC, but the controls and UI are most definitely not. |
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Whoever said FFXI was doing doing okay for player population and raking in money http://www.google.ca/finance?q=TYO%3A9684 This is a subject for another topic, and unless you're into investment, you'll know the JPN gaming market is dying because they've become a "niche". As for the rest...too lazy to respond for now. Need to do other stuff |
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9/04/10 3:10:42 PM#51
Originally posted by Lienhart So it's not your system mr devman. Did you run any software to gather some info to support that assumption or is it guess work? As a developer, don't you have access to metering tools to look at processes, memory, various IO and such to see if anything is going on? How about memory leaks, did you verify if anything of those are going on? |
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