Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:607  Guilds:3,074
Members:1,584,671  Online:0
Guests:0  Posts:4,836,785
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Over the past few years since EQ2 came out, what has been some Major technical advances in the MMORPG genre other than Graphics?

4 Pages « 1 2 3 4 » Search
69 posts found
  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 676

2/08/12 2:29:51 PM#21
Originally posted by Garvon3

Most of the games you mentioned aren't out yet, so let's not judge their graphics as the stardard. As for LotRO, aside from its textures, it looks INCREDIBLY dated. The trees and landscapes are all just blurry blobs. LotRO was made on the AC2 engine and it shows. AC2 was cutting edge back in like, 2001, but now it just looks old, and all the pretty colors or high res textures in the world doesn't fix that. Of the games released right now, the only ones I'd say that have gone for amazing graphics are Age of Conan and Vanguard. Others, like Rift, LotRO, WAR, cashed in on the WoW cartoon look.

 

AoC, LotrO, FF14, TERA and Aion ARE already out, so yes, let's go there. Even Rift and DCUO look like a step up from an EQ2 and CoX in graphical quality, with games like AOC, TERA, FF14 and Aion unquestionably a large step up from what MMO's looked like in 2004. Besides that, we already know what can be expected in graphical quality from the games being launched this year which make the gap between 2004 graphics and 2012 graphics even larger. Sounds to me like you're blinding yourself for reality for the simple (and imo silly) reason that you dislike themepark MMO's and what in your eyes the MMO genre should have been by now -_-
  Robsolf

Hard Core Member

Joined: 4/21/06
Posts: 3642

Let go of my ears, I know what I'm doing!

2/08/12 2:31:56 PM#22
Originally posted by smh_alot
Originally posted by Robsolf
Originally posted by Lille7

Well, I find phasing, and crossrealm automatic groupfinders detrimental to the MMORPG experience, because it reduces the social aspect of the game. So I don't count those, because I don't think they advance the game/genre. And accessing AH, chats and other things from a phone is not really a technical advancement of MMOs, but more a technical advancement of mobile phones and the web.

Just my opinion :)

Your liking it or not(or using it or not) has nothing to do with whether or not it's a technological advancement.

Either way, I get the feeling this thread is gonna be yet another one of those "innovation-esque", "use vague language to utter a challenge, then move the goalposts around and tack on additional qualifiers" waste-of-time type threads.

 

Word.

But for the sake of argument, let's go there. I think 'technical' isn't maybe the right word because it makes me think of hardware advances or network infrastructure, that kinda thing.

 

I'm guessing phasing, cross servers tools, cross platform gaming can be mentioned. I'd include GW's background patching, the servers didn't need to be brought down to implement fixes and patches, which is pretty unique.

 

Hmm, I'd add dynamic PvE content, as seen with Rift - and later on GW2.

 

Also, APB's simply mindnumbing astonishing character editor and creator, where you can upload your own made skins for tattoos and print on clothes (and cars?).

 

Oh, also ingame user content, like STO where you can create your own environments and quest storylines, Foundry or Foundation or something it was called, and APB's option to play your own audio tracks ingame if I'm correct. TSW will allow you to use a browser ingame to solve secrets and puzzles that need you to google stuff.

 

Those are things I can think of right now.

Looks like what I predicted has already begun, as evidenced by many of the replies to your post.  This has become yet another "innovation" thread where if something had at all been done similarly, or even that the problem the advancement solved was patched up in some other way in the past, then it becomes immediately disqualified.

But I appreciate your efforts, and pretty much agree with the examples you give.

I mean, we even have people saying graphics have deteriated since EQ.  There's just no reasoning with someone that believes something like that.

  buegur

Apprentice Member

Joined: 5/19/04
Posts: 393

2/08/12 2:36:01 PM#23

I played EQ, DAoC and those are new things that those games didn't have in them.  I loved DAoC and considered it my favorite game along with SWG, but leveling in PvP is a big Stretch.  Just because something had something somewhat close or related doesn't make the one that actually made it work properly not a innovation.  Many of EQ2 innovations came years after its introduction, so not counting those as many were copied from current games to help them compete ( a good thing).

Also forgot about SWG - Player run cities

                                        Gathered materials that had varing quality

                                        Classes that didn't involve warfare

                                        Cool vehicles including space ships

                                        HUGH Pets!

  Zyllos

Advanced Member

Joined: 9/11/05
Posts: 487

"You do not get old and stop playing, you stop playing then get old." -- Benjamin Franklin

2/08/12 2:37:51 PM#24
Originally posted by Garvon3
Originally posted by Zyllos
Originally posted by Garvon3

But... a lot of those things aren't new. Leveling through PvP? Leveling without quests? Those are ideas that have been there since the dawn of the genre. DAoC had both. Public quests, as I said before, are old as well. Side kick characters are not new, but them having personalities is. PvP scenarios aren't new. 

It's starting to look like everyone's definition of new is simply "what wasn't in WoW must be new."

What had PQs in it before WAR?

Asheron's Call, though they were called events back then. DAoC and EQ also had overworld raid mobs.

That is not even close to the same thing as a PQ as a PQ actually had quests involved and did not require a formal group.

MMOs Played: I can no longer list them all in the 500 character limit.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5310

2/08/12 2:37:55 PM#25
Originally posted by Lille7
Originally posted by nariusseldon
Originally posted by Lille7

Nope, none.

Atleast not anything that anyone uses, even if they could. It is possible to make large seamless worlds where there can be hundreds of players in one spot. And I would much rather the rendering power was used for ALOT of characters or mobs instead of just advanced graphics. Now don't get me wrong i LOVE to play a good looking game, but in all honesty I would be fine with mount and blade quality graphics if I could see hundreds of players fighting over a small castle or something.

Phasing

LFD/LFR cross realm grouping

access of in-game functon from outside the game (use of mobile phone to access AH, guild chat ...)

 

Well, I find phasing, and crossrealm automatic groupfinders detrimental to the MMORPG experience, because it reduces the social aspect of the game. So I don't count those, because I don't think they advance the game/genre. And accessing AH, chats and other things from a phone is not really a technical advancement of MMOs, but more a technical advancement of mobile phones and the web.

Just my opinion :)

So? Technical advances are still technical advances whether YOU like it or not.

They are a) new, b) popular, and they are here to stay.

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 676

2/08/12 2:42:52 PM#26
Originally posted by Robsolf
Originally posted by smh_alot
Originally posted by Robsolf
Originally posted by Lille7

Well, I find phasing, and crossrealm automatic groupfinders detrimental to the MMORPG experience, because it reduces the social aspect of the game. So I don't count those, because I don't think they advance the game/genre. And accessing AH, chats and other things from a phone is not really a technical advancement of MMOs, but more a technical advancement of mobile phones and the web.

Just my opinion :)

Your liking it or not(or using it or not) has nothing to do with whether or not it's a technological advancement.

Either way, I get the feeling this thread is gonna be yet another one of those "innovation-esque", "use vague language to utter a challenge, then move the goalposts around and tack on additional qualifiers" waste-of-time type threads.

 

Word.

But for the sake of argument, let's go there. I think 'technical' isn't maybe the right word because it makes me think of hardware advances or network infrastructure, that kinda thing.

 

I'm guessing phasing, cross servers tools, cross platform gaming can be mentioned. I'd include GW's background patching, the servers didn't need to be brought down to implement fixes and patches, which is pretty unique.

 

Hmm, I'd add dynamic PvE content, as seen with Rift - and later on GW2.

 

Also, APB's simply mindnumbing astonishing character editor and creator, where you can upload your own made skins for tattoos and print on clothes (and cars?).

 

Oh, also ingame user content, like STO where you can create your own environments and quest storylines, Foundry or Foundation or something it was called, and APB's option to play your own audio tracks ingame if I'm correct. TSW will allow you to use a browser ingame to solve secrets and puzzles that need you to google stuff.

 

Those are things I can think of right now.

Looks like what I predicted has already begun, as evidenced by many of the replies to your post.  This has become yet another "innovation" thread where if something had at all been done similarly, or even that the problem the advancement solved was patched up in some other way in the past, then it becomes immediately disqualified.

But I appreciate your efforts, and pretty much agree with the examples you give.

I mean, we even have people saying graphics have deteriated since EQ.  There's just no reasoning with someone that believes something like that.

 

True, you're right. And yes, the fact that people, at least the people who dislike themepark MMO's and the current state of the MMO genre to the point of irrationality, try to make a point that even graphics haven't improved since 2004 is a perfect example of it. Some people simply refuse to acknowledge any improvement of the past years because apparently it doesn't fit in their whole 'hmpf, nothin' good about MMO's since 2004' idee fixe.
  Eladi

Hard Core Member

Joined: 11/23/06
Posts: 846

2/08/12 2:57:14 PM#27

/shrug everyting that we consider "new" is just a rewrite / evolution of old mechanics and technics that were long technical possible but simply not done due to user systems having limmets.

cant realy speak of technical adv in mmo's since as mentioned above they are based on evolutions of older machanics, tweaks if you like or simply taken from other gerne's and put into mmo's as hardware becomes better.

Xsyon (tho we cant call that a finished mmo) is technical adv I supose, one of the few games that allows actual terrain modification in realtime even tho that techniqe is quite old , same story again, its hardware contrains (and scared developers whitout vission) why we havent seen it wide spread yet.

I dont think we even should wish for more technical adv then we have now, what we need is a developer who takes a good long look at mmo's are graps everyting from every mmo in terms of game mechanics and puts it togetter.

infact I dont think there is any more adv possible at all untill we get a whole new system of grapics rendering that allows super modification in real time of the game world.

everyting that can be done has bin done either already in mmo's or in other game gerne's , its just a matter of we put the tech in  a white Apple system or a shiny black samsung .. on the outside to us players it looks diferent but on the inside its all the same made in taiwan.

LFGroup LFGui;d, LFraid, LFPublicQ, LFRoleplay,LFPlayer-v-Player,LFInsert someting new, its all the same old shit, it just got a new fancy UI box and a extra DB entree , nothing new or technical advancement about it, just a clever way to make gamers life easyer or dumber or faster or whatever reason its put in. 

Developers have everyting on a plate, from indepth living breating worlds to fast action gameplay to awesome UI design and controll scemes . .its all out there to watch learn from and put into a awesome game. all that matters to them developers now is how much money they got, but more importand how devoted the developers are themself, a small "poor" developer team is more likely to make the next Golden super mmo then any of the big game houses , just like the old  baker on the corner makes better bread then the factory baker.

its all about love.

  buegur

Apprentice Member

Joined: 5/19/04
Posts: 393

2/08/12 3:07:37 PM#28

 

"Developers have everyting on a plate, from indepth living breating worlds to fast action gameplay to awesome UI design and controll scemes . .its all out there to watch learn from and put into a awesome game. all that matters to them developers now is how much money they got, but more importand how devoted the developers are themself, a small "poor" developer team is more likely to make the next Golden super mmo then any of the big game houses , just like the old baker on the corner makes better bread then the factory baker.

its all about love"

."  "  

Unfortunately we all have differing opinions on how to achieve those ends.  I believe end games should be about RvR in some meaningful way or maybe player built cities with a purpose.  I don't care  about raids or item hunting in dungeogns for the sake of becoming leet!  I like bringing a character up but become bored at the end games so just make another character instead.  Anyways there is no conspiracy or secret formula that is going to make us gamers happy no matter how much money or love is invested by the producer, after all he is making his vision and not yours or my vision!

  Fadedbomb

Advanced Member

Joined: 5/19/06
Posts: 1418

2/08/12 3:14:31 PM#29
Originally posted by smh_alot
Originally posted by Garvon3

Pretty much nothing. Hell, even graphics started getting a bit worse, with SWTOR and WoW.

 

Originally posted by Fadedbomb
Originally posted by MMOExposed

Over the past few years since EQ2 came out, what has been some Major technical advances in the MMORPG genre Other than Graphics?

 

Seem like gaming in general over the past few years only have taken advances in Graphics. The quality of Games have in general seem to have taken to the back burner. I notice more console games are even releasing with major/tons of bugs.

I wonder how this growing trend with the Graphical enhancment of the MMORPG genre, is having this same effect with MMOs, than console games suffer from this generation.

but with graphics going up and up, what techanical advances have we seen other than graphics? quality of MMO over the years has gone down, while graphics goes up.

 

Seems like these more Graphical MMO have taken steps backwards with the more popular approach of using Instanced Zones, as well as Non Seamless worlds, more and more now days.

 

come on, there has to be some techanical advances in the genre of MMORPG gaming other than graphics!!

What are you even talking about? Graphics have gone DOWN HILL, and have had NO graphical advances in MMORPG's due to WoW-cloning. Seriously, what ARE you talking about :(?

 

Looking at GW2, AoC, FFXIV, Aion's character models, LotrO's world design, The Secret World, Arche Age and TERA, I have to ask: what are YOU people talking about, that graphics haven't improved over the years?

 

Christ >.> No offense, but I seriously wonder about the education levels of most of the people visiting these forums sometimes, the logic used and the baffling amount of times that emotion seems to cloud and trump intellect and common sense in debates is really dumbfounding. I had expected better from people who have years upon years experience and knowledge of the MMO genre.

The MMO's in Red have NOT released yet, and are not counted as "advancements" until they release for us to ACTUALLY see first hand if they are advancements or just rehashings with "Bloom" cranked up to hide the imperfections of an aging graphics technique.

The MMO's in Green cannot be considered "graphical advances" simply because those are MINOR aspects to the graphics as a whole. Aion's world design, effects, terrain, and animations are absolutely horrible. LOTRO's World Design is the ONLY aspect of their graphics that have advanced, again a minor part of the overall GFX. Finally, FFXIV's only, again minor, "advancement" is their detail to monster models. Overall, none of these features impact the overall "Graphics" of these games whatsoever. At the end of the day, only acknowledging MINOR parts does NOT mean they've advanced.

 

However, Age of Conan is still up for debate in terms of "Graphical Advancement". The models are well done in terms of "realistic" looking (except for the weird boobs they have going on in that game). The landscaping is well done in SOME places, and horrible in others, and the animations are decently done enough for what it is. However, I wouldn't say Age of Conan is a REAL step forward.

 

I am, however, looking closely @ ArcheAge, TERA, and Planetside II. GW2 just seems like they're reusing the same texturing & modeling techniques from GW1. So far, I haven't seen anything hands on from GW2 that has impressed me. I know you REALLY want GW2 to be the next "saviour" of our genre, but right now I'm not seeing it. I honestly believe that one of AA, TERA, or PS2 will be that "saviour".

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 676

2/08/12 3:35:00 PM#30
Originally posted by Fadedbomb
Originally posted by smh_alot
Originally posted by Garvon3

Pretty much nothing. Hell, even graphics started getting a bit worse, with SWTOR and WoW.

 

Originally posted by Fadedbomb
Originally posted by MMOExposed

Over the past few years since EQ2 came out, what has been some Major technical advances in the MMORPG genre Other than Graphics?

 

Seem like gaming in general over the past few years only have taken advances in Graphics. The quality of Games have in general seem to have taken to the back burner. I notice more console games are even releasing with major/tons of bugs.

I wonder how this growing trend with the Graphical enhancment of the MMORPG genre, is having this same effect with MMOs, than console games suffer from this generation.

but with graphics going up and up, what techanical advances have we seen other than graphics? quality of MMO over the years has gone down, while graphics goes up.

 

Seems like these more Graphical MMO have taken steps backwards with the more popular approach of using Instanced Zones, as well as Non Seamless worlds, more and more now days.

 

come on, there has to be some techanical advances in the genre of MMORPG gaming other than graphics!!

What are you even talking about? Graphics have gone DOWN HILL, and have had NO graphical advances in MMORPG's due to WoW-cloning. Seriously, what ARE you talking about :(?

 

Looking at GW2, AoC, FFXIV, Aion's character models, LotrO's world design, The Secret World, Arche Age and TERA, I have to ask: what are YOU people talking about, that graphics haven't improved over the years?

 

Christ >.> No offense, but I seriously wonder about the education levels of most of the people visiting these forums sometimes, the logic used and the baffling amount of times that emotion seems to cloud and trump intellect and common sense in debates is really dumbfounding. I had expected better from people who have years upon years experience and knowledge of the MMO genre.

The MMO's in Red have NOT released yet, and are not counted as "advancements" until they release for us to ACTUALLY see first hand if they are advancements or just rehashings with "Bloom" cranked up to hide the imperfections of an aging graphics technique.

The MMO's in Green cannot be considered "graphical advances" simply because those are MINOR aspects to the graphics as a whole. Aion's world design, effects, terrain, and animations are absolutely horrible. LOTRO's World Design is the ONLY aspect of their graphics that have advanced, again a minor part of the overall GFX. Finally, FFXIV's only, again minor, "advancement" is their detail to monster models. Overall, none of these features impact the overall "Graphics" of these games whatsoever. At the end of the day, only acknowledging MINOR parts does NOT mean they've advanced.

 

However, Age of Conan is still up for debate in terms of "Graphical Advancement". The models are well done in terms of "realistic" looking (except for the weird boobs they have going on in that game). The landscaping is well done in SOME places, and horrible in others, and the animations are decently done enough for what it is. However, I wouldn't say Age of Conan is a REAL step forward.

 

I am, however, looking closely @ ArcheAge, TERA, and Planetside II. GW2 just seems like they're reusing the same texturing & modeling techniques from GW1. So far, I haven't seen anything hands on from GW2 that has impressed me. I know you REALLY want GW2 to be the next "saviour" of our genre, but right now I'm not seeing it. I honestly believe that one of AA, TERA, or PS2 will be that "saviour".

 

Christ. Skip the fucking prejudice and personal taste for once, ok? I don't give a damn what games you regard as your personal saviour or favorite nor that you seem to believe that I think GW2 will be some saviour MMO, which I don't.


We're talking graphics here and advances in them, and you're being irrational simply bc you dislike MMO's of the past 6-7 years for whatever odd reason.


Sorry, but AoC's graphics ARE an upgrade in quality and its DX11 effects, anyone with an inch of objectivity can see the difference with 2004 period of MMO graphics. Same with LotrO's world design, Aion's world design but especially its character models, APB's graphics where you can upload your own custom made skins for usage on ingame objects, FFXIV, Rift, Vindictus, TERA (that has been out and playable since early 2011) etc. You can dismiss this little tidbit or that one, but the overall pictures of all these MMO's taken together show a definite advancement in graphics compared to what was present in 2004 MMO's.


Also an advancement that clearly continues in the upcoming MMO's like GW2, AA and TSW that are as good as here and that show a graphical level that far surpasses that of MMO's in 2004.

That there are people who even try to dismiss that difference in 2004 and 2012 graphics, I have no words for it. I find it dumbfounding and beyond ridiculous >.<



edit: after rereading your post, I think I get it. You only want to acknowledge advancements in MMO's that you're looking forward to. It seems that if you dislike this or that MMO or are indifferent about it, then you also ignore any merit in graphical advancement.

Get real and objective.
  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 2614

2/08/12 3:47:46 PM#31
Originally posted by smh_alot
Originally posted by Fadedbomb
 
Christ. Skip the fucking prejudice and personal taste for once, ok? I don't give a damn what games you regard as your personal saviour or favorite nor that you seem to believe that I think GW2 will be some saviour MMO, which I don't.

 


We're talking graphics here and advances in them, and you're being irrational simply bc you dislike MMO's of the past 6-7 years for whatever odd reason.

 


Sorry, but AoC's graphics ARE an upgrade in quality and its DX11 effects, anyone with an inch of objectivity can see the difference with 2004 period of MMO graphics. Same with LotrO's world design, Aion's world design but especially its character models, APB's graphics where you can upload your own custom made skins for usage on ingame objects, FFXIV, Rift, Vindictus, TERA (that has been out and playable since early 2011) etc. You can dismiss this little tidbit or that one, but the overall pictures of all these MMO's taken together show a definite advancement in graphics compared to what was present in 2004 MMO's.

 


Also an advancement that clearly continues in the upcoming MMO's that are as good as here and that show a graphical level that surpasses that of MMO's in 2004.

 

That there are people who even try to dismiss that difference in 2004 and 2012 graphics, I have no words for it. I find it dumbfounding and beyond ridiculous >.<

 



edit: after rereading your post, I think I get it. You only want to acknowledge advancements in MMO's that you're looking forward to. It seems that if you dislike this or that MMO or are indifferent about it, then you also ignore any merit in graphical advancement.

 

Get real and objective.

Slow down there cowboy. I think its fair to say that the range of technical graphic qualities between 2004 -2012 in the PC world far outpaced the same years in the MMO world.

 

Just as a point of reference

does your game have rainbow sprinkles and magic ponies!?

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 676

2/08/12 3:52:52 PM#32
Originally posted by SEANMCAD

Slow down there cowboy. I think its fair to say that the range of technical graphic qualities between 2004 -2012 in the PC world far outpaced the same years in the MMO world.

 

Just as a point of reference

 

Of course MMO graphics will never have the same quality as singlegame graphics of the same period, for the obvious reasons. However, looking at what graphics there were in singleplayer games and MMO's in 2004, and looking at how they are in singleplayer games and MMO's in 2012, I think that difference is a lot smaller than you give it credit for.

Frankly, this whole 'MMO's have stood still and deteriorated in every way since I stopped liking them (2004) while singleplayer games have grown so much!' meme that some (ex?) MMO gamers seem to carry on is getting tiresome and outdated. And this kinda black & white thinking is simply not true.
  jacklo

Elite Member

Joined: 7/29/09
Posts: 448

2/08/12 4:00:54 PM#33

You could argue that all games, mmo or otherwise are pretty stagant in regards to breaking ground in areas other than graphics.

Other than smell and taste, there doesn't appear to be too much else you can do with a game, but lets face it, most don't even get the basics right.

You'd think there was no shortage of good (or bad) examples to improve upon but instead, games companies continue to make the same mistakes over and over again. A simple example being the lack of a guild bank in SWTOR. Like that lesson wasn't learned before with Rift and other games.

I say to hell with innovation, lets get the basics right first.

 

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 2614

2/08/12 4:03:31 PM#34
Originally posted by smh_alot
Originally posted by SEANMCAD

Slow down there cowboy. I think its fair to say that the range of technical graphic qualities between 2004 -2012 in the PC world far outpaced the same years in the MMO world.

 

Just as a point of reference

 

Of course MMO graphics will never have the same quality as singlegame graphics of the same period, for the obvious reasons. However, looking at what graphics there were in singleplayer games and MMO's in 2004, and looking at how they are in singleplayer games and MMO's in 2012, I think that difference is a lot smaller than you give it credit for.

 

Frankly, this whole 'MMO's have stood still and deteriorated in every way since I stopped liking them (2004) while singleplayer games have grown so much!' meme that some (ex?) MMO gamers seem to carry on is getting tiresome and outdated. And this kinda black & white thinking is simply not true.

agreed.

In all fairness I jumped in on the conversation and just wanted to make that reference point. actually in my mind PC games have stagnated  as well although the rumor I have heard is that Skrim is more in the flavor or Morrowind than of Obvlion which has me curious. I havent bought a single player PC game in a very long time..

does your game have rainbow sprinkles and magic ponies!?

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 676

2/08/12 4:44:49 PM#35
Originally posted by SEANMCAD
Originally posted by smh_alot
Originally posted by SEANMCAD

Slow down there cowboy. I think its fair to say that the range of technical graphic qualities between 2004 -2012 in the PC world far outpaced the same years in the MMO world.

 

Just as a point of reference

 

Of course MMO graphics will never have the same quality as singlegame graphics of the same period, for the obvious reasons. However, looking at what graphics there were in singleplayer games and MMO's in 2004, and looking at how they are in singleplayer games and MMO's in 2012, I think that difference is a lot smaller than you give it credit for.

 

Frankly, this whole 'MMO's have stood still and deteriorated in every way since I stopped liking them (2004) while singleplayer games have grown so much!' meme that some (ex?) MMO gamers seem to carry on is getting tiresome and outdated. And this kinda black & white thinking is simply not true.

agreed.

In all fairness I jumped in on the conversation and just wanted to make that reference point. actually in my mind PC games have stagnated  as well although the rumor I have heard is that Skrim is more in the flavor or Morrowind than of Obvlion which has me curious. I havent bought a single player PC game in a very long time..

 

I think it's like movies and tv shows, people look at only a part of the whole picture and then make a conclusion about the whole. You have bad movies and cliche blockbusters but you also have great movies, you have a whole host of mindnumbing reality shows, but also tv shows like Game of Thrones or Boardwalk Empire or Walking Dead.

Same with MMO's, or with singleplayer games, you have a MW3 and SC2 that seem like a continuation of the old, but also a BF3 or Skyrim or Zelda: Skyward Sword or Heavy Rain or Red Dead Redemption or Deus Ex 3 or LA Noire that each seem to have their own unique quality they bring with them.


Originally posted by jacklo

I say to hell with innovation, lets get the basics right first.

That's actually a good point too, some good improvements aren't picked up by other MMO's, while some known MMO problems aren't dealt with.
  LeegOfChldrn

Advanced Member

Joined: 10/11/11
Posts: 317

2/09/12 4:14:44 AM#36

Graphics, but not animation.

Graphics, but not performance.

Graphics, but not clipping.

Graphics, but not A.I.

Graphics, but not challenge.

Graphics, but not art style.

Graphics, but not smooth edges.

Graphics, but not bug-free releases.

Graphics, but not graphical errors and crashes.

 

Did I mention Graphics?

Oh wait...in the past 5 years? Not even graphics, honestly.

  LeegOfChldrn

Advanced Member

Joined: 10/11/11
Posts: 317

2/09/12 4:20:47 AM#37
Originally posted by nariusseldon

LFD/LFR cross realm grouping

*A tear rolls down his cheek, his eyes cracked red with water. As he shifts his eyes toward heaven erupting in a flow of tears with a razer blade digging into the bleeding vein of his tied wrist, he speaks upwards to the heavens, "W...wh....why?" Giving up final hope, the razer blade swiftly cuts through like red wine flowing into a river stream. For there is no hope left for the MMO Gamer, and group-centric, no-EZ-mode, depth of gameplay MMORPG's have died a long, long time ago*

 

Er um, something like that.

Because reading this as a major technical advance makes me want to /wrist. Seriously. Wow.

  LeegOfChldrn

Advanced Member

Joined: 10/11/11
Posts: 317

2/09/12 4:25:46 AM#38
Originally posted by jacklo

You could argue that all games, mmo or otherwise are pretty stagant in regards to breaking ground in areas other than graphics.

Other than smell and taste, there doesn't appear to be too much else you can do with a game, but lets face it, most don't even get the basics right.

You'd think there was no shortage of good (or bad) examples to improve upon but instead, games companies continue to make the same mistakes over and over again. A simple example being the lack of a guild bank in SWTOR. Like that lesson wasn't learned before with Rift and other games.

I say to hell with innovation, lets get the basics right first.

 

I think you meant, "In areas including graphics."

 

Honestly, game still have horrendous clipping problems, awful animations, and lackluster art appeal.

  warmaster670

Advanced Member

Joined: 1/04/08
Posts: 1318

2/09/12 4:32:36 AM#39

Since when is 8+ years considered a few?

Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5310

2/09/12 11:59:27 AM#40
Originally posted by LeegOfChldrn
Originally posted by nariusseldon

LFD/LFR cross realm grouping

*A tear rolls down his cheek, his eyes cracked red with water. As he shifts his eyes toward heaven erupting in a flow of tears with a razer blade digging into the bleeding vein of his tied wrist, he speaks upwards to the heavens, "W...wh....why?" Giving up final hope, the razer blade swiftly cuts through like red wine flowing into a river stream. For there is no hope left for the MMO Gamer, and group-centric, no-EZ-mode, depth of gameplay MMORPG's have died a long, long time ago*

 

Er um, something like that.

Because reading this as a major technical advance makes me want to /wrist. Seriously. Wow.

 

So you don't like it. It is popular, and certainly a new funcationality. And if you cry of "WHY" is not rhetorical, then the answer will be:

1) get rid of the inconvenience that players do not want, and

2) revive old dungeons as a viable way to level

I found it great and add more fun to the game. And my guess is .. most MMO games will start adding this functionality.

 

4 Pages « 1 2 3 4 » Search