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The Secret World Features

Latest Feature for The Secret World

  • Hell Hurts

    One of the most anticipated features in Funcom's The Secret World is running through dungeons with other players, dungeons that literally take everyone to hell (and hopefully back again). Our team got some hands on experience doing just that and we've got the full report. Read on!

    Posted on 05/24/2012 by William Murphy
  • Recent
  • Editorial
  • Previews
  • Interviews
  • Media
  • Dev Journals
  • General Article
  • Awards
  • Column

More Recent Features

  • My Wife the Noob and TSW

    Not everyone knows all things about all MMOs. Once in awhile, a rank amateur joins the legion fans surrounding the MMO-niverse. In our latest look at The Secret World, we check out the game through the eyes of a n00b. See what she thinks and then leave your thoughts in the comments.

    Posted on 05/17/2012 by William Murphy
  • Make It Visceral Please

    We've been messing around in Funcom's The Secret World for days now and have generally been having a great time. There is a lot to like in The Secret World but we have one small request: Make the game more visceral. See why we think that and then leave us your thoughts in the comments.

    Posted on 05/17/2012 by Suzie Ford
  • Magic Skills Interview

    The Secret World boasts that it gives players the ability to focus on whatever type of combat they prefer, whether ranges, melee or magic. We caught up with Funcom's Martin Bruusgaard to tals specifically about magic in The Secret World. See what we discovered and then leave your thoughts in the comments.

    Posted on 05/15/2012 by William Murphy
  • Not Another Fantasy MMO

    In our continuing coverage of this past weekend's beta event for The Secret World, we take a look at the game's modern setting and its refreshing change in an industry packed with fantasy MMOs. See what else we think and then leave us a comment or two.

    Posted on 05/14/2012 by Garrett Fuller
  • Illuminati Preview

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure starting with a general overview of our experiences in The Secret World. Check it out and then leave us your thoughts in the comments.

    Posted on 05/14/2012 by Michael Bitton
  • The Best and Worst of TSW

    With the first full beta weekend of The Secret World behind us, we thought it’s time to list out the best possible aspects of Funcom’s latest game, and the parts that we feel need work before the game launches in June.

    Posted on 05/14/2012 by William Murphy
  • SWTOR vs. TSW – A Story Comparison

    It looks like Funcom is also putting an emphasis on story with The Secret World, but the methods employed differ some from BioWare's story-centric Star Wars: The Old Republic. We've recently spent some time in the TSW beta and today we're offering a comparison of the story presentation in both games.

    Posted on 05/11/2012 by Michael Bitton
  • The Templar Starter Area

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure today. In this particular piece of heaven, we take a look at the Templar starter area, at London and at Agartha. Read on!

    Posted on 05/11/2012 by Suzie Ford
  • The Innovation Two-For

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure today beginning with a look at the notion that The Secret World is the thinking man's MMO. Check it out!

    Posted on 05/11/2012 by William Murphy

Editorial

  • Is Story Necessary in MMORPGs?

    In this week's column, Managing Editor Bill Murphy takes a look at the recent focus on story-telling in today's upcoming MMOs and whether or not that's a good thing for the industry as a whole.

    Posted on 07/21/2011 by William Murphy
  • The Four Pillars of The Secret World

    In this week's dedicated The Secret World column, Managing Editor Bill Murphy takes a look at what we learned from the EA Showcase's dungeon reveal. The classless system, the combat, the story, and more were discussed.

    Posted on 07/14/2011 by William Murphy
  • The Sci-Fi MMO: The Future

    In the final of a three part series, MMORPG.com's Bill Murphy explores the Sci-Fi subgenre of MMOs and looks at what's to come for these decidedly non fantasy MMOs.

    Posted on 03/02/2010 by William Murphy

Previews

  • Illuminati Preview

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure starting with a general overview of our experiences in The Secret World. Check it out and then leave us your thoughts in the comments.

    Posted on 05/14/2012 by Michael Bitton
  • SWTOR vs. TSW – A Story Comparison

    It looks like Funcom is also putting an emphasis on story with The Secret World, but the methods employed differ some from BioWare's story-centric Star Wars: The Old Republic. We've recently spent some time in the TSW beta and today we're offering a comparison of the story presentation in both games.

    Posted on 05/11/2012 by Michael Bitton
  • The Templar Starter Area

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure today. In this particular piece of heaven, we take a look at the Templar starter area, at London and at Agartha. Read on!

    Posted on 05/11/2012 by Suzie Ford
  • The Innovation Two-For

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure today beginning with a look at the notion that The Secret World is the thinking man's MMO. Check it out!

    Posted on 05/11/2012 by William Murphy
  • Removing Mystery's Shroud

    This week, we have had the opportunity to get our collective grubby hands on Funcom's The Secret World. We've got a slate of articles for your viewing pleasure starting with a general overview of our experiences in The Secret World. Check it out and then leave us your thoughts in the comments.

    Posted on 05/11/2012 by Suzie Ford
  • PAX East – Skills and Chaos Magic

    During PAX East, our team had the opportunity to get a first-time hands on look at Funcom's The Secret World. We've got some impressions to share so keep reading! Leave us your thoughts in the comments.

    Posted on 04/10/2012 by William Murphy
  • What to Expect from PAX East 2012

    We are in high gear as PAX East 2012 kicks off and we want to give you a heads up on what we're looking forward to checking out during the annual convention.

    Posted on 04/05/2012 by William Murphy
  • GDC 2012 Preview

    During last week's Game Developer's Conference, our team had the opportunity to learn a lot more about Funcom's The Secret World. In the first of our two previews of TSW, we give our readers an overview of the game and our thoughts about it. Read on!

    Posted on 03/15/2012 by Som Pourfarzaneh
  • The Dragon Faction

    During last week's Game Developer's Conference, our team had the opportunity to learn a lot more about Funcom's The Secret World. In this second preview, we take a look at the mysterious Dragon Faction. Find out more about the Dragons from The Secret World and then let us know what you think in the comments.

    Posted on 03/15/2012 by Garrett Fuller
  • Immersion Day Preview

    Funcom is stepping up the machine and releasing more and more information about The Secret World. We recently had the opportunity to attend an "immersion day" at the Funcom Montreal studio. See what we discovered about The Secret World and see why we say "The Secret World should be tops on your list of games to play in 2012."

    Posted on 02/24/2012 by Carolyn Koh
  • Location Preview – Blue Mountain

    Funcom has partnered with MMORPG.com to bring our readers a first-ever look at a new location from The Secret World. Called Blue Mountain, the area is a forbidding haunted place filled with creatures of legend like the wendigo, the draug and the ak'ab. Find out more about Blue Mountain in our exclusive first look. Let us know what you think!

    Posted on 01/25/2012 by Guest Writer
  • First Ever Hands-On Preview

    During a recent press event at Funcom's Montreal studio, MMORPG.com Associate Editor Suzie Ford had the opportunity for a day-long hands-on experience with The Secret World. Calling it "a thinking player's game", Suzie has a lot to say about why she thinks that in her comprehensive first look at The Secret World. Treat yourself to a fine read. Leave us a comment or two when you're finished reading.

    Posted on 11/21/2011 by Suzie Ford
  • Dungeon Running in The Secret World

    MMORPG.com's own Carolyn Koh was at the recent EA Summer Showcase out on the Left Coast, and during her time there she was treated to the first ever reveal of a dungeon in Funcom's The Secret World. Find out what Carolyn thought of the hotly anticipated game's combat, classless system, and more.

    Posted on 07/11/2011 by Carolyn Koh
  • Peeking into The Secret World

    The embargo on Funcom's GDC 2010 demo of their upcoming MMORPG The Secret World has come and passed, and so today MMORPG.com's Jon Wood takes a look at what we learned about this game set in the real world with a few extra twists and turns.

    Posted on 03/23/2010 by Jon Wood
  • PAX Faction Reveal

    MMORPG.com's Carolyn Koh was present at Funcom's recent Penny Arcade Expo information reveal for their upcoming MMO, The Secret World. Today, she files this report.

    Posted on 09/10/2009 by Carolyn Koh

Interviews

  • Magic Skills Interview

    The Secret World boasts that it gives players the ability to focus on whatever type of combat they prefer, whether ranges, melee or magic. We caught up with Funcom's Martin Bruusgaard to tals specifically about magic in The Secret World. See what we discovered and then leave your thoughts in the comments.

    Posted on 05/15/2012 by William Murphy
  • Gamescom – Ragnar Talks Persistent PVP

    During Gamescom last week, The Secret World became a bit less secret as Funcom developers began shining the light on more of the game's details. MMORPG.com's John Milburn had the opportunity to talk with Funcom's Ragnar Tørnquist about persistent PvP. Check out our exclusive interview and then leave a thought or two in the comments.

    Posted on 08/24/2011 by Guest Writer
  • The Same But Different

    In this week's The Secret World column, Bill Murphy takes a look at the recent gameplay videos to come from EA's Summer Showcase and puts them through the analyzer that is his goofy mind. Find out why Bill thinks The Secret World is headed down the right path towards success.

    Posted on 07/21/2011 by William Murphy
  • Q&A with Ragnar Tørnquist

    It isn't often that Funcom's Ragnar Tørnquist can be cornered for a long and 'meaty' chat about The Secret World but MMORPG.com Lead Writer Bill Murphy managed to do just that. The pair discussed topics as wide ranging as "Everything Is True" campaign to PvP in The Secret World. Check out our exclusive Ragnar Tørnquist interview and then let us know what you think!

    Posted on 06/02/2011 by William Murphy
  • Joel Bylos and Dag Scheve Interview

    MMORPG.com Managing Editor Jon Wood recently cornered Funcom's Joel Bylos and Dag Scheve to talk about The Secret World. As the floodgates are beginning to squeak open on all things TSW, Jon, Dag and Joel talked about The Secret World's story, missions and much much more. This is a must read and we've got an exclusive video diary that adds even more. Check it out!

    Posted on 05/27/2011 by Jon Wood
  • Publishing Deal Clarification

    It was announced earlier today that Funcom had reached a publishing deal with EA subsidiary EA Partners for The Secret World. MMORPG.com Managing Editor Jon Wood reached out to Funcom's Morten Larssen, VP of Sales and Marketing to ask a few clarifying questions. Check it out and then let us know what you think in the comments below.

    Posted on 01/10/2011 by Jon Wood
  • Funcom in 2010

    MMORPG.com's Garrett Fuller recently asked a few questions of Funcom's Erling Ellingsen about the direction that the company will be taking in 2010.

    Posted on 02/17/2010 by Garrett Fuller

Media

  • PAX East - The Future of Online Games

    MMORPG.com brings together some of the top developers in the industry to discuss the next decade of online games and their growing mass market appeal. Game Developers from: Guild Wars 2, Star Wars: The Old Republic, TERA, Age of Conan: Unchained, Planetside 2, Defiance and Reckoning: Kingdoms of Amalur will be on hand to answer your questions and talk directly to fans about their games and the future of the industry.

    Posted on 04/08/2012 by William Murphy
  • Location Preview Video

    Funcom has partnered with MMORPG.com to bring our readers an exclusive new video from The Secret World. This Location Preview Video explores an area known as The Savage Coast, situated on Solomon Island in New England. As one of many locations in The Secret World, it stretches over a vast expanse of land and contains key locations such as a haunted amusement park, the creepy Innsmouth Academy, and the dark and mysterious Accursed Woods.

    Posted on 07/01/2011 by Guest Writer
  • GDC Trailer

    Funcom has released the first trailer from The Secret World. The trailer was shown at last week's Game Developer's Conference and features a set of developer statements about the skill system and the open world feel of The Secret World. The trailer also features an extensive look at combat and the environments that players will face in The Secret World. Check it out and leave us a few of your impressions in the comments.

    Posted on 03/10/2011 by Guest Writer
  • Teaser Trailer

    Funcom has released this latest teaser trailer for their horror-themed MMORPG "The Secret World," teasing a March 25th date as the date "secrets will be revealed."

    Posted on 03/23/2010 by Michael Bitton
  • Screenshots and Faction Artwork

    At PAX, the team from Funcom's The Secret World opened the gates a little bit further and gave us some new information about the game. With this new information came some new screenshots and artwork.

    Posted on 09/10/2009 by MMORPG.com Staff
  • How TSW Is Different

    While at GDC we had the opportunity to talk to Ragnar Tørnquist, producer and director of Funcom's The Secret World. In part two he talks about how they've applied lessons learned from Funcom's previous titles to developing The Secret World.

    Posted on 04/07/2009 by Jon Wood
  • Setting, Character Development and More!

    While at GDC we had the opportunity to talk to Ragnar Tørnquist, producer and director of Funcom's The Secret World. In part one he talks about the game's modern setting, classless character development, and more.

    Posted on 04/07/2009 by Jon Wood

Dev Journals

  • The Freeform Progression System

    One of the most compelling features coming in Funcom's The Secret World is the way that characters will progress. In a new developer diary focused on the freeform progression system, MMORPG.com has partnered with Funcom to give our readers the first details about how exactly it will work. Read on!

    Posted on 03/22/2012 by Guest Writer
  • Deck Templates

    The Secret World is going to feature one of the most complex abilities systems in any MMO to date. The dev team has partnered with MMORPG.com to unleash new information about the pre-made "deck templates" that will help players navigate the complexities. Check it out and then let us know what you think in the comments.

    Posted on 02/09/2012 by Guest Writer
  • The Illuminati

    Funcom has partnered with MMORPG.com to bring our readers more information about one of the three societies in The Secret World. This time, the Illuminati are profiled. Keep reading about this most secretive group and then leave us your comments.

    Posted on 01/10/2012 by Guest Writer
  • Dungeon Making Process

    MMORPG.com has partnered with Funcom to bring our readers an inside look at how dungeons are created for The Secret World. Penned by Senior Designer Brent Ellison, it's a fascinating behind the scenes look for one of the most keenly anticipated games for 2012. Read on!

    Posted on 01/05/2012 by Guest Writer
  • Location Preview - The Scorched Desert

    A couple of days ago, the world was treated a first look at the Scorched Desert, an Egyptian locale from The Secret World. Today, Funcom has partnered with MMORPG.com to give our readers and inside look at the Scorched Desert and at the horrors that await. Check it out and then leave us a comment or two.

    Posted on 12/09/2011 by Guest Writer
  • Unveiling The Templars

    MMORPG.com and Funcom have partnered to bring our readers an exclusive first look at the Templars, where they've come from and who they are. Templars are one of the three secret societies coming with The Secret World. Keep reading to find out some of the back story about this ancient society. Let us know what you think in the comments.

    Posted on 11/16/2011 by Guest Writer
  • Into Darkness - An Exclusive Dragon Preview

    MMORPG.com and Funcom have teamed up to bring our readers an exclusive first look at the Dragons, one of three factions to be featured in The Secret World. Let us know what you think of the mysterious Dragons after reading the dev journal. Leave us a comment or two!

    Posted on 10/19/2011 by Guest Writer
  • Developer Diary: Storytelling in The Secret World

    MMORPG.com has partnered with Funcom to bring our readers and exclusive look at the art of storytelling in The Secret World. Penned by Funcom's Senior Producer & Creative Director Ragnar Tørnquist, the article discusses how the team is making the story is the "heart and soul" of The Secret World. Read our exclusive developer diary and then leave us your thoughts in the comments.

    Posted on 09/29/2011 by Guest Writer
  • The Revenant Revealed

    MMORPG.com and Funcom have partnered to bring our readers and exclusive look at one of the creatures from The Secret World. Today we feature a look at The Revenant complete with lore behind the creature and exclusive screens. Check it out!

    Posted on 04/14/2011 by Guest Writer

General Article

  • My Wife the Noob and TSW

    Not everyone knows all things about all MMOs. Once in awhile, a rank amateur joins the legion fans surrounding the MMO-niverse. In our latest look at The Secret World, we check out the game through the eyes of a n00b. See what she thinks and then leave your thoughts in the comments.

    Posted on 05/17/2012 by William Murphy
  • Not Another Fantasy MMO

    In our continuing coverage of this past weekend's beta event for The Secret World, we take a look at the game's modern setting and its refreshing change in an industry packed with fantasy MMOs. See what else we think and then leave us a comment or two.

    Posted on 05/14/2012 by Garrett Fuller
  • The Secret War

    Funcom kicked off The Secret War a couple of weeks ago and the three factions from The Secret World are battling for world domination. Find out more about The Secret War and then let us know what you think in the comments.

    Posted on 05/03/2012 by Suzie Ford
  • A Sit Down with The Secret World

    MMORPG.com writer Adam Tingle attended EA's London press event recently where EA and Funcom showed off The Secret World to us folks in the press. Check out Adam's full report for all the top secret details!

    Posted on 10/25/2011 by Adam Tingle
  • NYCC ’11 – Panel Recap

    During this past weekend's New York Comicon, MMORPG.com was pleased to host a panel with Funcom to discuss The Secret World. We've got the entire panel on video and a recap of the event from MMORPG.com's Bill Murphy. Check out Bill's write up and then treat yourself to the video. Let us know what you think in the comments!

    Posted on 10/17/2011 by William Murphy
  • PAX 2011 - Three Faction Persistent PVP Detailed

    One of the biggest announcements coming out of last weekend's PAX Prime was Funcom's revelation of three faction PvP in The Secret World. In fact, it was exciting enough to win the MMORPG.com Most Anticipated Award. Managing Editor Bill Murphy has an inside look at persistent PvP. REad on and then offer us a few of your thoughts in the comments.

    Posted on 08/30/2011 by William Murphy
  • The Secret War & Guaranteed Beta Access

    MMORPG.com has partnered with Funcom to bring our readers exclusive news found nowhere else on the 'Net today. As The Secret World approaches beta testing, Funcom is ready to reveal new information about how the beta access will work. This is a definite must read for folks interested in being part of one of the most-anticipated games. Keep reading!

    Posted on 08/25/2011 by William Murphy
  • Getting a Little Less Secret

    In more of our first major coverage of Funcom's The Secret World, MMORPG.com Managing Editor Jon Wood has a report about what he learned during last week's GDC. He's got information about the four pillars of the game, what he saw during the live demo, PvP, the skill system, events and guilds. It's a terrific read so be sure to check it out. Let us know what you think in the comments.

    Posted on 03/10/2011 by Jon Wood
  • Gathering User Questions

    The team from Funcom has agreed to answer some questions from the MMORPG.com audience about their upcoming MMORPG, The Secret World. Today, we ask for your help in gathering them.

    Posted on 04/20/2010 by Jon Wood
  • Funcom Financial Report Summary

    On May 15th, Funcom released their Q1 2009 Financial Report, in it, they discuss the company's overall financial situation as well as how their current MMOs factor into the situation.

    Posted on 05/15/2009 by Jon Wood
  • Secrets... Revealed

    In this article we look at the GDC presentation of Funcom's upcoming MMO, The Secret World, and unwrap the mysteries of the game's core design and story.

    Posted on 04/07/2009 by Jon Wood

Awards

  • The Best of PAX East 2012 Awards

    PAX East is one of the first game conventions of the year and we had a team of boots on the ground. Once the dust settled on the weekend, we compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX East 2012 Awards.

    Posted on 04/09/2012 by William Murphy
  • The 2011 Player’s Choice Winners

    A couple of weeks ago, we asked you, our valuable readers, to vote for those games you feel merit being called "Best of" for 2011. We have those results today so keep reading!

    Posted on 01/19/2012 by William Murphy
  • The 2011 Players' Choice Awards

    We picked our games of the year back in December, but now it's your turn. Which games deserved some recognition, and which didn't deserve an ounce? You be the judge in this year's MMORPG.com Players' Choice Awards.

    Posted on 01/09/2012 by William Murphy
  • The 2011 MMORPG.com Awards

    It's that time of year when the staff of MMORPG.com gets together and looks back over the long list of 2011's MMOs in order to hand out our coveted "Best Of..." awards. See what we think were the movers and shakers of 2011. Have different thoughts? Let us know in the comments!

    Posted on 12/19/2011 by William Murphy
  • Best of PAX Prime 2011

    PAX Prime is one of the final US games conventions and we had a team of boots on the ground. At the conclusion of PAX Prime, the team met to talk about their favorite games and compiled a 'best of' list for MMORPG.com. See which games took our top honors in Best of PAX Prime 2011.

    Posted on 08/29/2011 by William Murphy
  • 2010 Awards: Favorite MMO Company

    In today's round of voting in the 2010 Reader's Choice awards here at MMORPG.com, we invite you to check out this year's nominees for Favorite MMO Company. These are the good folk who bring us the games we love. We love those who make great games and know how to treat their customers. Check out the list, pick your favorite and let us know why you picked that particular company in comments below.

    Posted on 12/08/2010 by Drew Wood

Column

  • Make It Visceral Please

    We've been messing around in Funcom's The Secret World for days now and have generally been having a great time. There is a lot to like in The Secret World but we have one small request: Make the game more visceral. See why we think that and then leave us your thoughts in the comments.

    Posted on 05/17/2012 by Suzie Ford
  • The Best and Worst of TSW

    With the first full beta weekend of The Secret World behind us, we thought it’s time to list out the best possible aspects of Funcom’s latest game, and the parts that we feel need work before the game launches in June.

    Posted on 05/14/2012 by William Murphy
  • The Best of GDC

    Last week, the MMORPG.com team was on hand at the annual Game Developer's Conference. They've each got their impressions of what they thought were the best of the best things to see during GDC. Keep reading!

    Posted on 03/12/2012 by Garrett Fuller
  • 5 Gaming Concepts for the Future

    In a genre that seems to have hit a stagnation point lately, there is a lot of potential for new ideas and innovations. Devs are always looking! In The List today, we take a look at five concepts we think will breathe new life into the MMO space over the next decade. Check it out!

    Posted on 03/05/2012 by Garrett Fuller
  • Wondrous or Worrisome?

    The Secret World is one of those games that players are overjoyed about or cautiously optimistic about or simply downright pessimistic all the way 'round. Are the reasons for these feelings justified? Check out our thoughts on the subject in our latest column devoted to The Secret World.

    Posted on 02/27/2012 by Suzie Ford
  • Five Truly Innovative Game Features

    In The List today, we take a look at what we believe are five truly innovative game features from five of the most popular MMOs of today, both released and unreleased. See what you think and then leave us your comments.

    Posted on 02/27/2012 by Suzie Ford
  • Are the Floodgates Opening?

    There are few of us who are true MMO aficionados who aren't eagerly anticipating the arrival of Funcom's The Secret World. With its release ostensibly within a few months, Funcom seems to be revving up the info-release engine. See what tidbits we picked up around the 'Net recently and then let us know what you think!

    Posted on 02/09/2012 by Suzie Ford
  • The Shape of Crafting

    For many players, having a robust crafting system is essential in their MMO. So what about The Secret World? What, if anything, do we know about crafting? Will it be "level-less" in a way similar to character progression? In today's TSW column, we speculate about some of those things and more. Check it out!

    Posted on 01/12/2012 by William Murphy
  • The Sound of Silence

    The Secret World has gone largely off the grid in the last month and a half or so. Is this a good thing for a game that is due to hit the MMOniverse in just over four months? Read on and then let us know what you think in the comments.

    Posted on 12/29/2011 by William Murphy
  • What Weapon?

    One of the most interesting features coming in The Secret World is the nearly limitless combination of weapons that players will have at their collective disposal. In our latest column devoted to TSW, we take a look at the exciting prospect of a wide-open weapon configuration. Check it out and then leave us your thoughts in the comments.

    Posted on 12/15/2011 by Garrett Fuller
  • Can It Be True?

    Is The Secret World too good to be true? Judging by the press previews last month, it appears not. But many have a healthy sense of skepticism about Funcom's ability to deliver. Take a look at the budding optimism that is building here at MMORPG.com and then let us know what you think in the comments.

    Posted on 12/02/2011 by William Murphy
  • Illuminating the Illuminati

    In his latest column about The Secret World, MMORPG.com Managing Editor Bill Murphy shines the bright light of revelation on the ever-secret Illuminati. See what Bill's got to say about these folks who have even been accused of infiltrating The Simpsons. Read on!

    Posted on 10/06/2011 by William Murphy
  • Faction Pride

    MMORPG.com Managing Editor Bill Murphy has found a lot to like in The Secret World. But nothing strikes his fancy so much as the excitement that is brewing about the three factions that will be featured in the game on launch next year. See why Bill is swelling with pride over the Illuminati (though Templars are best!) and why faction pride is going to play a big part in The Secret World. Leave a comment or two after you're done reading!

    Posted on 09/16/2011 by William Murphy
  • A Cash Shop Makes Sense

    In today's column devoted to The Secret World, MMORPG.com Managing Editor Bill Murphy dissects the recent announcement by Funcom and EA that the game would ship with a cash shop. Bill has several reasons for thinking that this makes a lot of sense. Check it out and then be sure to leave your thoughts in the comments.

    Posted on 09/08/2011 by William Murphy
  • The Secret World - Faction Fractions

    The three faction set up of The Secret World is a very popular feature with most players. That is, it's popular until they realize that membership in a cabal (guild) means that all members of the group have to be of the same faction which can be disastrous for large guilds. In Isabelle Parsley's latest Player Perspectives, she discusses how cabal and faction membership don't necessarily go together. Read on!

    Posted on 09/02/2011 by Isabelle Parsley
  • The Real Top 10 MMOs of 2012

    It's hard to accurately predict what will be popular in the MMO-space these days. Last week, we took a look at a 2009 piece predicting the success of certain MMOs in 2012 that...ain't gonna make it. In The List today, MMORPG.com Managing Editor dons the swami's hat and prognosticates about 2012 and what he believes will be the real success stories of the year. Read on!

    Posted on 08/23/2011 by William Murphy
  • Release and Beta Cometh!

    The Secret World is a bit less secret after new screens, a new video and more information pouring out of Gamescom 2011. In his latest TSW column, MMORPG.com Managing Editor Bill Murphy takes a look at some of this week's revelations and offers a few thoughts about TSW. Check it out and then weigh in with your own thoughts.

    Posted on 08/18/2011 by William Murphy
  • Dungeon Crawling at the EA Showcase

    Next week marks the EA Showcase in San Francisco and it's one that fans of The Secret World are anxiously awaiting. It will mark the first time that The Secret World has shown a live dungeon experience for their game to anyone outside the company. In today's The Secret World Column, MMORPG.com Managing Editor Bill Murphy speculates about what attendees (like MMORPG.com's Carolyn Koh!) might see.

    Posted on 06/30/2011 by William Murphy
  • Location, Location, Location

    In his latest column devoted to Funcom's The Secret World, MMORPG.com Managing Editor Bill Murphy takes a look at the recent location revelations made by the team during E3 2011. See what Bill's got to say about the Innsmouth Academy, Atlantic Island Park and the Accursed Woods.

    Posted on 06/23/2011 by William Murphy
  • EA and Funcom = What?

    In today's column devoted to The Secret World, MMORPG.com Managing Editor Bill Murphy takes a look at the partnership between EA and Funcom. Bill looks at both sides of the coin, both good and bad, and offers a few insights into his thought process. Check it out and let us know what you think!

    Posted on 06/16/2011 by William Murphy
  • Interview Gleanings

    After a pair of top notch and very juicy interviews with Funcom developers, MMORPG.com Lead Writer Bill Murphy has thoughts to share about what we learned about The Secret World. See what Bill gleaned from the interviews and whether or not you agree. Leave us a comment or two.

    Posted on 06/09/2011 by William Murphy
  • Five Reasons to Watch The Secret World

    As The Secret Word becomes less and less secret and with E3 right around the corner, there's a lot to look forward to and a lot to get hyped up about. In The List this week, MMORPG.com Lead Writer Bill Murphy gets that thrill running up and down his leg as he anticipates Funcom's The Secret World. Check out Bill's thoughts and then add a few of your own.

    Posted on 05/31/2011 by William Murphy
  • Xbox 360 Version Stalled = Good?

    Funcom's Ragnar Tørnquist recently let it be known that development on The Secret World was primarily focused on PC rather than on the XBox 360. In today's The Secret World column, MMORPG.com Lead Writer Bill Murphy takes a look at that revelation and opines that it's actually a good thing. Read on!

    Posted on 05/19/2011 by William Murphy
  • The Factional Rundown

    In his latest column devoted to Funcom's The Secret World, MMORPG.com Lead Writer Bill Murphy takes a look at the three factions: Templar, Illuminati and Dragon. Check out what Bill has to say about these factions and then let us know what you think in the comments!

    Posted on 05/12/2011 by William Murphy
  • Seven Years of Content

    During a recent interview, Funcom's Ragnar Tørnquist talked about content for The Secret World. Incredibly, he revealed that the team had seven YEARS of content ready for the game. In today's column, MMORPG.com Lead Writer Bill Murphy ponders that revelation and the benefits/drawbacks to such a statement. Check it out and then let us know what you think!

    Posted on 05/05/2011 by William Murphy
  • The Top 5 Secret World Secrets

    In this week's column devoted to Funcom's The Secret World, MMORPG.com Lead Writer Bill Murphy takes a look at the Top 5 Secret World Secrets in a special edition of The List. Bill, like all of us would like more information about some things that developers have only hinted at thus far. Check out the special edition of The List: The Top 5 Secret World Secrets. Leave us a comment or two when finished.

    Posted on 04/27/2011 by William Murphy
  • It’s the Journey

    The Secret World team has made no bones about the fact that the story in the game is doubtless the most important feature in the game. It's hard to argue that point considering there are no classes and no levels in TSW, two features generally found in MMOs. In today's column, MMORPG.com Lead Writer Bill Murphy talks about The Journey that The Secret World will allow players to travel. Check it out and then participate in the discussion in the comments.

    Posted on 04/21/2011 by William Murphy
  • Everything is True?

    In his latest column devoted to Funcom's The Secret World, MMORPG.com Lead Writer Bill Murphy takes a look at the recently released trailer "Everything is True". The trailer featured some interesting tidbits of information based on some of the most virulent urban myths every created. Bill takes a look at some of those myths and wonders what they could mean to the game. Check it out!

    Posted on 04/14/2011 by William Murphy
  • Story is Everything

    Funcom's Ragnar Tørnquist recently wrote a long blog article on The Secret World's website about how story will not only be immersive but will submerge players in the tale. In today's TSW column, MMORPG.com Lead Writer Bill Murphy talks about story and how much it matters in The Secret World and how exciting that fact is. Check out Bill's thoughts and then tell us what you think in the comments.

    Posted on 04/07/2011 by William Murphy
  • Issue #4 - The PvP

    Over the next several columns, MMORPG.com Lead Writer Bill Murphy will be taking a look at the individual features of Funcom's The Secret World. In Issue #4, Bill talks all things PvP, both good and bad as he sees it. See what Bill has to say and then let us know what you think in the comments.

    Posted on 03/31/2011 by William Murphy
  • The Modern Setting

    The Secret World is one of the new breed of MMOs taking place in the modern world as opposed to the high fantasy "medieval-ish" worlds of many others. In The Secret World Weekly #2, MMORPG.com Lead Writer Bill Murphy takes a look at the game's modern setting. Check it out!

    Posted on 03/24/2011 by William Murphy
  • The Classy Classless System

    Now that more information is out about Funcom's The Secret World, there is much more to talk about. In The Secret World Weekly #2, MMORPG.com Lead Writer Bill Murphy takes a look at one of the features that Funcom is touting as truly ground-breaking: The Classless System. Check out Bill's thoughts and then weigh in with your ideas.

    Posted on 03/17/2011 by William Murphy
  • Secretly Hyped

    In Player Perspectives today, MMORPG.com columnist Isabelle Parsley takes a look at The Secret World currently in development by Funcom. Iz is ready to strap on her "frothing fangirl costume" for this one. Find out why and then let us know if you'll be donning yours too!

    Posted on 03/11/2011 by Isabelle Parsley
  • Shedding the Secrets

    In the first of a new weekly series based on Funcom's The Secret World, MMORPG.com Lead Writer Bill Murphy takes a look at what we know about The Secret World so far. Because of how little is known, it leaves the door wide open to speculation. Check out Bill's thoughts and then leave us a comment or two about what you think.

    Posted on 03/10/2011 by William Murphy

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Bill Murphy
Bill Murphy came on as a full time writer with MMORPG.com in 2010, his extensive knowledge of the genre and ability to turn a phrase have been a welcome addition to the MMORPG.com team.
Recent Articles: More Bill Murphy Articles...
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